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  • Mastering is included on all dubs
  • 2mm thick - both lightweight and sturdy
  • Stiff card sleeve and pair of labels included
  • Discounts available on larger orders, use the cart to see the latest deals
Upload your tracks online, place your order and receive your dubs in a matter of days
  • 12 inch: 7-8 minutes per side (recommended)
  • 10 inch: 5-6 minutes per side (recommended)
  • 7 inch 3-3:30 per side (recommended)
The track times are the recommended track times for each side, its OK to go over by a bit, but the longer the track time, the quieter the tracks need to be. Please contact the studio if you have any queries.
Register for an account with Dub Studio and log in to get access to the user area. Browse the shop, and place an order online, or place your order over the phone. Use your personal dropbox to upload and manage the files for your order.
  • Once your ordered has been placed, Dub Studio will be in touch with a date for cutting.

Dynamic Range (Sound Systems)

Following on from the last entry on mastering dubs, I found this interesting excerpt from the Rane Notes series: Setting Sound System Level Controls:

"For sound systems, the maximum loudness level is what is achievable before acoustic feedback, or system squeal begins. While the minimum level is determined by the overall background noise. It is significant that the audio equipment noise is usually swamped by the HVAC (heating, ventilating & air conditioning) plus audience noise. Typical minimum noise levels are 35-45 dB SPL (sound pressure level), with typical loudest sounds being in the 100-105 dB SPL area. (Sounds louder than this start being very uncomfortable, causing audience complaints.) This yields a typical useable system dynamic range on the order of only 55-70 dB -- quite different than unit dynamic ranges".

This nicely demonstrates the difference between mastering dubplates (for use on sound systems) and mastering on other formats for listening say at home. This should not be seen as an excuse to compress tracks more than normal, but it does highlight the dynamic limits that are available when producing and mastering tracks for club use.

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